News

RapidCompact 1.4 Released

20.12.2018 by dggadmin

We are proud and happy to announce the first official release of RapidCompact.

RapidCompact is our improved and rebranded version of the Fraunhofer software InstantUV, and we have decided to keep a continuity in the version numbers to preserve, to the possible extent, backwards compatibility of the solution within existing users’ ecosystems. Compared to InstantUV 1.3.2, RapidCompact 1.4 brings significant improvements regarding speed of the simplification, and improved texture baking functionality for baking of PBR maps and all kinds of generic textures (such as glossiness, specular, F0, cavity, etc.).

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RapidCompact 2.0 Released

June 11, 2019

We are proud to announce the release of RapidCompact 2.0, coming with substantial improvements and brand new features, such as Quad Meshing and Interior Geometry Culling!   We have also updated the CLI Documentation extensively, reflecting the changes introduced with our new major release: New Documentation Overview Quad Remeshing Tutorial Mesh Operations – Removing Invisible […]
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Max Limper presents RapidCompact on Zeiss Realscan Blog

May 27, 2019

Our CEO Max just released a post on the Zeiss Realscan Blog, the online-blog about high quality 3D Scanning & Visualization Technologies. Max not only talks about our software, but also dives deep into the topic of 3D Models & Visualizations in various fields of application and gives prospects on what to expect in the […]
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DGG featured @InnoVisions

May 2, 2019

We just got featured in the latest release of InnoVisions, the online- magazin and blog about future & high- technology of Fraunhofer IUK! The article not only presents our software, but also explores the reasons for the lack of 3D content in the web and everyday- media in general. Of course our company DGG and […]
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